DOCUMENTATION
 

 

 
DOWNLOADS
 
 
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This is the full Scythe manual, including tutorials.  
 
 
adv
Shows how to load the physics format into your own application.  
 
 
adv
For anyone using different languages who may need to load the .phs file format themselves. (sorry if its a bit rubbish)  
 

 

 
TUTORIALS
 
 
very easy
This very simple tutorial explains what an actor is, and how to get a simulation to run in Scythe. You may want to skip it unless you are having problems.  
 
 
easy
Details the basic process of approximating a model with basic collision primitives.  
 
 
med
Basics on linking objects with joints  
 
 
med
Basics on linking objects with joints  
 
 
med
Basics on linking objects with joints  
 
 
med
Basics on linking objects with joints  
 

 

 
MANUAL
 

 

 
   
   
   
   
   
   
   
   
   
   
   
   

 

 

 
Lists the differences you will experience in the editor depending on which physics engine plugin you use.  
 

 

 

 

 

 

 

 

rpg

 

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