FEATURE ROADMAP

 

Major features, in rough order of intention, and not including bug fixes etc.

Skeletal mesh import
  Support for model loading plugins to load in skeleton data for ragdolls
Interactive simulation manipulation
  Allow you to move and rotate things in the simulation mode.

Materials and friction controls

Cloth Physics
Better support for wheels and vehicles
Support for the Collada format
  For both physics and meshes.
Support for the Bullet physics engine
Custom joints + soft joints
  An overhaul of the joints section, allowing for custom joints and better control of limits, motors and parameters for all engines.
Control of collision groups and filtering
Grouping and arraying tools
  Tools for creating arrays and chains of objects, for example brick walls, rope bridges, tank tracks...

 

 

 

 

 

 

 

 

 

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